Shahrazad (10)
ARN · Arabian Nights · rare
| Mana cost | |
|---|---|
| Mana value | 2.0 |
| Type | Sorcery |
| Rarity | rare |
| Colors | W |
Players play a Magic subgame, using their libraries as their decks. Each player who doesn't win the subgame loses half their life, rounded up.
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Printings
Price history
Latest prices
| Provider | Type | Normal | Foil | Etched | Date |
|---|---|---|---|---|---|
| tcgplayer | retail | $475.00 | — | — | 2026-09-27 |
| manapool | retail | $359.49 | — | — | 2026-09-27 |
| cardmarket | retail | $379.95 | — | — | 2026-09-27 |
| cardkingdom | retail | $399.99 | — | — | 2026-09-27 |
| cardkingdom | buylist | $210.00 | — | — | 2026-09-27 |
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Legality
| Format | Status |
|---|---|
| Legacy | Banned |
| Vintage | Banned |
| Commander | Banned |
| Oathbreaker | Banned |
| Oldschool | Legal |
| Predh | Banned |
| Duel | Banned |
Rulings
- 2004-10-04: At the start of the sub-game both players draw their initial hand (usually 7 cards). If one player has fewer cards than required, that player loses. If both have fewer than required, both players lose.
- 2004-10-04: Events in a Shahrazad sub-game do not normally trigger abilities in the main game. And continuous effects in the main game do not carry over into the sub-game.
- 2004-10-04: You randomly chose which player chooses to go first or draw first.
- 2007-07-15: At the end of a subgame, each player puts all cards they own that are in the subgame into their library in the main game, then shuffles them. This includes cards in the subgame’s Exile zone.