Runaway Steam-Kin (115s)
PGRN · Guilds of Ravnica Promos · rare
| Mana cost | |
|---|---|
| Mana value | 2.0 |
| Type | Creature — Elemental |
| Rarity | rare |
| Colors | R |
| Power / Toughness | 1 / 1 |
| EDHREC rank | 1668 |
| Promo | Yes |
Whenever you cast a red spell, if this creature has fewer than three +1/+1 counters on it, put a +1/+1 counter on this creature. Remove three +1/+1 counters from this creature: Add {R}{R}{R}.
Sponsored
Printings
Latest prices
| Provider | Type | Normal | Foil | Etched | Date |
|---|---|---|---|---|---|
| tcgplayer | retail | — | $9.84 | — | 2026-09-27 |
| manapool | retail | — | $6.42 | — | 2026-09-27 |
| cardmarket | retail | — | $2.99 | — | 2026-09-27 |
| cardkingdom | retail | — | $12.99 | — | 2026-09-27 |
| cardkingdom | buylist | — | $7.50 | — | 2026-09-27 |
Buy
Legality
| Format | Status |
|---|---|
| Pioneer | Legal |
| Modern | Legal |
| Legacy | Legal |
| Vintage | Legal |
| Commander | Legal |
| Brawl | Legal |
| Historic | Legal |
| Penny | Legal |
| Oathbreaker | Legal |
| Duel | Legal |
| Gladiator | Legal |
| Timeless | Legal |
Rulings
- 2018-10-05: Runaway Steam-Kin’s triggered ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
- 2018-10-05: If Runaway Steam-Kin has three or more +1/+1 counters on it after you’re done paying for a red spell, its ability doesn’t trigger at all. If it has three or more +1/+1 counters on it as its triggered ability resolves, it doesn’t get a +1/+1 counter.
- 2018-10-05: Runaway Steam-Kin has to be on the battlefield for its ability to trigger. Casting it won’t trigger its own ability.