Darksteel Garrison (FUT-167)
PLST · The List · rare
| Mana cost | |
|---|---|
| Mana value | 2.0 |
| Type | Artifact — Fortification |
| Rarity | rare |
| Colors | — |
| EDHREC rank | 20085 |
Fortified land has indestructible. Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn. Fortify {3} ({3}: Attach to target land you control. Fortify only as a sorcery. This card enters unattached and stays on the battlefield if the land leaves.)
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Printings
Price history
Latest prices
| Provider | Type | Normal | Foil | Etched | Date |
|---|---|---|---|---|---|
| tcgplayer | retail | $0.34 | — | — | 2026-09-27 |
| manapool | retail | $0.17 | — | — | 2026-09-27 |
| cardmarket | retail | $0.15 | — | — | 2026-09-27 |
| cardkingdom | retail | $0.59 | — | — | 2026-09-27 |
| cardkingdom | buylist | $0.06 | — | — | 2026-09-27 |
Buy
Legality
| Format | Status |
|---|---|
| Modern | Legal |
| Legacy | Legal |
| Vintage | Legal |
| Commander | Legal |
| Penny | Legal |
| Oathbreaker | Legal |
| Predh | Legal |
| Duel | Legal |
Rulings
- 2007-05-01: The triggered ability is mandatory. If you don’t have a creature to target, you must target another player’s creature, if possible.
- 2007-05-01: The second ability triggers whenever the fortified land becomes tapped, not just when it’s tapped for mana.
- 2007-05-01: Fortification is to lands what Equipment is to creatures. Except for the difference regarding what kind of permanent it can affect, Fortifications and Equipment follow the same rules.
- 2007-05-01: If Darksteel Garrison and the fortified land would be destroyed at the same time, only Darksteel Garrison is destroyed.